tracekruto.blogg.se

Wolfenstein 3d speed run
Wolfenstein 3d speed run













Visiting the radio room in second floor can be skipped if the radio guy shows up on the bridge. This level includes two triggers that are activated only when certain number of enemies are killed. Ammo gotten from dropped weapons is randomized, it's an amount between 4 and full clip size. Mission 1 Part 2 (escape2): I needed good ammo drop from the first 2 enemies here. Could have done more attempts to finish with more ammo, this is quite the minimal you want for the next level. Mission 1 Part 1 (escape1): Kicking opens lightweight doors faster than the 'activate' button would. All settings affecting physics were left at default values (com_maxfps 85, pmove_fixed 0, sv_fps 20, g_synchronousclients 0). With RTCW singleplayer physics you can bunnyhop on flat ground, but there's still some delay between consecutive jumps, preventing instantaneous bunnyhop. Features of Quake 3 physics used in this run to move faster include: strafejumping, bunnyhopping, damage knockback, wallstrafing and corner skimming. RTCW is based on the id Tech 3 engine and so the movement physics are similar to Quake 3. Thanks to pupup0x for originally giving me the idea to attempt this speedrun. I used many of his routes where I thought they were optimal. I didn't mess with nf, becasue editing nf and nf fixed it for me.Thanks to KhanFusion who posted the earlier run of 36:58 here on SDA. * I also did this for the nf file in the game directory as well. Change line "scaler=none" to whatever scaler you like best (someone above recommended "scaler=normal3x") Change "output=ddraw" to "output=opengl".Ĥ. Open to the game directory "/Program Files (x86)/steam/steamapps/common/Wolfenstein 3D/base/Ģ. For some reason there are 2 other dosbox config files in the game directory, tweaking them fixed it for me.ġ.

wolfenstein 3d speed run

How to do that: It's usually just finding and editing the nf file, but that won't work, or at least it didn't for me. How to fix it: You need to edit the proper dosbox config files and change the output from directdraw to something else, such as opengl, surface, or overlay.

wolfenstein 3d speed run wolfenstein 3d speed run

By default the Dosbox config sets the output to use DirectDraw (ddraw) and Windows 8 breaks directdraw for a lot of old games. Windows 8 is probably why it's running slow for you.















Wolfenstein 3d speed run